Dialogue and barks
Wednesday Barks
October 2026 • 1 wk • 3 min read
Sample barks:
WEDNESDAY
I'll inscribe your coffin with your blood.
Ranged cowardice.
ENID
Oh crud! I did not sign up for this!
Stop! Don't make me hurt you!
THING
[Surrender with hand up, shuffles backward.]
Animal Dialogue Conversations
IN PROGRESS • 1 wk • 3 min read
Sample lines:
CAT: Never in my 9 lives have I ever failed to catch the exact nanosecond prey appears in the bowl. It’s a minute, calculated instinct performed merely with my ears.
PARROT: Your ears? Your ears?! Wahahaha! The only thing you catch twenty-three hours a day are Z’s. Y’hear one plonk from the food bowl and suddenly you're the greatest huntress of all? Pipe down, triangle-ears, I am superior in rank to you in this house, master adopted me first.
CAT: You don’t hunt, you don’t groom, you don’t scratch. Just the pathetic human’s noise machine.
Narrative media analyses
The Walking Dead - A Disasterclass
in Ludonarrative Design
July 2026 • 1 wk • 12 min read
Sample line: No matter how strong a narrative is, it cannot compensate for gameplay that contradicts, obstructs, or fails to reinforce the experience the story is trying to create. Gameplay should reinforce the narrative. If the story says survival is difficult and dangerous, the mechanics and core loop should make the player feel that pressure.
Physics and Environment as Plot Catalysts
Feb 2026 • 1 wk • 7 min read
Sample line: Many pivotal narrative catalysts occur for a far simpler reason: The physical world removing alternatives. Gravity, terrain, obstacles, and material constraints can force characters into irreversible outcomes without requiring ideological conflict, moral failure, or deliberate choice. When a character falls from a great height, is separated from allies, blocked from seeing or hearing critical information, or physically prevented from continuing along a chosen path, the story is redirected by the environment itself.
Hopper - An Analysis of Pragmatic Survival
Jan 2026 • 2 wk • 6 min read
Sample line: Despite this, Hopper’s system has one major weakness. Due to the ants’ significant power in numbers, the grasshoppers’ control is contingent on the ants’ ignorance of their advantage. Hopper is well aware of this weakness and understands the unequivocal importance of ensuring the ants never realize their numerical superiority and use it against his gang, as he explains, “You let one ant stand up to us, then they all might stand up.”
Ethics and Morality in Video Games
June 2025 • 1 mo • 10 min read
Sample line: Joel’s actions make him a hero to himself and Ellie, but a villain to humanity and the morals we stand by. Our world, much like Joel’s, is inherently cruel, as shaped by human evolution. Everywhere there is injustice, labor exploitation, greed, and homicide.